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fuzmeister@sevensoupcans.com TheFuzmeister STEVE THOMPSON
LEAD PROGRAMMER, PROJECT LEADER


Developing under the S+F Software name since around 1998, Steve Thompson has had a major part in every S+F Software title. His most notable contributions include the development of the Trevor series and game design surrounding Inhabitants DC.

barret@sevensoupcans.com Barret7SC BRANDON PARKER
ASSISTANT PROGRAMMER, UTILITY DEVELOPMENT


Brandon joined S+F Software in the spring of 2001. He had already established his credibility as a game designer and fortified it by converting Trevor 3's game engine to handle graphics using DirectX. Brandon programmed Inhabitants for the Sega Dreamcast, as well, and has had a crucial role in all major S+F releases since 2001.

pigman1167@aol.com twoheadedgiraffe KYLE WARD
ASSISTANT PROGRAMMER, CONCEPTUALIST


Kyle is credited with supplying numerous ideas for all major S+F Software releases. The Trevor series has been seasoned with Kyle's unique, creative, and sometimes off-the-wall ideas. In late 2002, plans for a graphical adventure called Timmy R were revealed and Kyle was said to be the project leader and main influence on the game.

ratm9696@aol.com ratm9696 JOSH DEEB
MUSIC


Since late 2000, Josh Deeb has been writing music for S+F Software titles. His credits range from Trevor 3 to Inhabitants DC. Regardless of the title's content, Josh never misses a beat and is able to create appropriate tunes for our wide variety of releases.

andreww@vt.edu Akira647 ANDY WOODWARD
LEVEL DESIGN, MUSIC


Andy operates within S+F in a less confined boundary of responsibility. Not only did Andy create the soundtrack for the 2004 release Squares, but he also contributed over a good majority of the levels in Iceman DX's new set of levels.


All Material (c) 2004 S+F Software, S. Thompson